SubiyaCryolite said:
In your opinion, I dont like the sound of that at all and I dont see many FF fans advocating for that anytime soon. Summons always provide support and you rarely have any control over them. FFXIII had Ghestalt mode but it was useless and annoying imo. Also the "hold A when dying" mechanic reminds me of how Limit Breaks were implemented in VIII and extent to an extent VI. In fact the official name for them in VI is "Desperation Attack". http://finalfantasy.wikia.com/wiki/Desperation_Attack |
In an action RPG, my example seems better. think about KH 3d special attacks, you could control some of them but you had to fill the special bar for all. ramuh on FF 15 seemed too automatic, with no player interaction.







