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Mummelmann said:

Poor controls, shallow gameplay, no meat to the core structure of the game, no proper music, tiny screen, extremely repetetive etc. I don't see a single thing with mobile games that appeals to me; the mobile factor itself is of no use since I don't enjoy any sort of media on the go, I don't even watch videos or listen to music on the subway or elsewhere.

What do you mean with shallow gameplay? ANd no meat to the core structure of the game?



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Furthermore, I think VGChartz should add a "Like"-button.