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An interview with Rayne Payton. He was a producer for MGS4 (other than kojima) then he quit Konami to work with Microsoft, but he quit that too to work on his own.

He talks about he's recently released game and mobile gaming market and audience. You should check it out because he also mentioned how he tried to overcome the shortcomings of the touch screen to create a game for his usual audience on consoles.

http://youtu.be/hN-yoAC4Y5M



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