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IIIIITHE1IIIII said:

They are designed not to be memorable. No one is going to think nostalgically about Angry Birds and the gameplay that it provided. If anything, the nostalgia will be linked to everything surrounding Angry Birds at the time (like the fact that you played it during your bus trips to/from school, for example).

On the other hand, everyone can look back at their different encounters and accomplishments in The Legend of Zelda fondly thanks to the music, sound effects, lore and visuals that were linked to those events. The simple graphics and controls of early video game consoles proves that hardware limitations is not a factor. Mobile games don't tend to have this sort of depth though because it's a bigger risk for the developer (more time and resources potentially wasted) while games like Angry Birds and Candy Crush have shown that cheap games is the easiest way to success.


My advice to you? Look at your favorite NES/SNES games and think about what makes them memorable.


<3

 

You get a cookie :)

I couldnt agree more with what you just wrote.