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Darwinianevolution said:
There is inherently nothing wrong with mobile gaming. The main problem with mobile games is their reputation: poorly made games (from quick cash-ins to no-games at all), horrible copycats of other games, poor controlls, blatant copyright infringement, excessive pay to win, microtransactions and timewalls, oversaturation of the market, advertisements everywhere, massive piracy... If you can avoid those problems, you'll have half the battle solved.

What does bad controls mean for you in this case? And what kinds of microtransactions don't you like? The "pay-to-win"-kinds?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.