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alabtrosMyster said:

An indie game is basically a studio that both develop, owns and publish the game, therefore it's completely independant... it has nothing to do with budget, Star Citizen is an indie game, it will cost tens of millions of dollars to create! and well, you have small budget titles that are made by 1 man/woman/child over a week-end that fit the same category.

and to blur the lines even more, how would you categorise some smaller titles from the big publishers / studios, like the recent 2D Raymans, many of Nintendo's semi 2D mario games or even their latest Donkey Kong entry?... This is not to disparage them, but rather to show how the label "indie" has been used out of context and many do not understant what this actually is.

I would also add that being against "indies" is being against developpers empowering themselves and running their own business, instead of answering to "the man" and getting "9 to 5" jobs working for others instead of themselves.

I completely agree with you. It's time for people to wake up and see what indie really means. A lot of people are missing out on so many great games,just because they have this misunderstanding regarding indies.