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I personally believe that AAA studios cannot create a "indie" title. I think with them it falls more under niche or pet project. i.e. child of light, valiant hearts while they felt "Indie" they were allowed by the parent studio because the successful programmer wanted to divert their creative energy towards a different direction other than an annual franchise.

We are talking about artist here, to keep most happy, they need to be allowed to create something they are passionate about , as opposed to creating a cash cow for gainful employment.

True Indies have no affiliation to big studios. They were created by one person (axiom verge) or by several people but not pushed by a bigger company. Some of these do create such a strong product that a bigger company decides to alleviate their financial cost in the form of publishing.

I just started playing Orin and the blind Forest and it is great. The opening is reminiscent of UP (it tugs at the heart strings) I can honestly saw that I am surprised that this game was not picked up by Sony. They really let a gem slip by...

I am going to create a thread later about this game later, even if you hate Microsoft, you need to play this game. I promise you will enjoy it. It is right up there next to Guacamelee as my favorite indie. ( I do consider this an indie)

On a side note MS, Sony, and Nintendo would be foolish not to snatch these guys up and make them a studio. Really a beautiful game. This game really should be Multiplat.