By using this site, you agree to our Privacy Policy and our Terms of Use. Close
tbone51 said:
Tachikoma said:

Hope you're not reffering to me there.

And I have worked in Japanese game studios for the past 15 years, I've a solid grasp on project management and average salarys thanks.
As for development time, it's roughly 27 months from the point they started to now, give or take 2-3 months, unless of course you think what they showed at last years e3 was from a week old build.


No but you think thinking that many people worked on the game or even the game took 2years+ to work on?

Samus counted the credits, so there you go.

And yes, 2 years sounds about right, and my calculations for studio salary stands, even at 300k lifetime the game won't break even.