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YarHar707 said:
This dumb myth that Souls games are insanely hard, a grind and "masochistic trial and error bullshit" is really getting old.
The thing is Souls games CAN be played as trial and error games if you decide to run head long and not play attention.
But that doesn't mean that's the ONLY way to play these games, being careful will minimize deaths during a playthrough.

As long as you progress slowly, don't attract more than 1-2 mobs at a time, manage your stamina, block enemies and circle around them for backstabs, it's easy as hell.
Same deal for bosses, just hug them and move to the right and most of the early ones don't even require you to roll, they will simply miss with most attacks.

Also, many bosses have clear shortcuts you can open when you reach their general area you can simply run back to them without needing kill any other mobs.
Effectively you only need to beat an area once and you're done with it unless you're looking for rare drops. And on subsequent playthroughs when you know where the shortcuts are you can just run by most enemies and open them up, that's how these "60+ hours games" can be beaten in 45 minutes by speedrunners.

Ironically games like DMC3+4, Bayonetta and Metal Gear Rising are harder then all the Souls games when played on their "Hard" setting.

This.  If you approach the game like any hack and slash game , you are going to die alot.  Enemies are quickly predictable if you carefully pay attention to their movement.