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Wyrdness said:

Except not even the industry has delivered right out of the gates which highlights inconsistent expectations here especially as you yourself touted the industry, B2's ambition is to it's high octane action which no other action title right now touches apart from W101 another Wii U exclusive. PG aren't first party yes but Nintendo are the only ones who wanted B2 to exist highlighting their ambition for the U to have such games. You're also arguing subjectives here as SM3DW is still one of the best games this gen hands down, falling short of the Galaxy duo is not even an issue as they're the highest rated platform titles in history, it's like complaining Last of Us falls short of Uncharted 2 or Half-Life 2 falls short of the original for an example when they're all great games above the majority, this doesn't bolster your point on ambition at all as the game you don't prefer as much is still one of the gen's greats.

Have you yourself notice how the are few dedicated 8th gen titles? You know why? Because to meet the ambition it takes a lot of time and development and the AAA culture of the industry to drive these ambitions costs a fortune that is why the 7th gen is still alive now and will be for a while. Don't get it twisted people buy consoles for great games not for ambition and that's why the U is unique in that it's great games are exclusive to it, I don't care for what the ambition behind games like W101 or Pikmin was as all that matters to me and any other person is how well it plays, I'd rather have such games then ambitious titles like Destiny that are mediocre.

Are you actually reading my posts? Because you're circling back to things I've already covered.

I touted what the industry had done prior to the WiiU's release. I was pointing out how strong the foundation for HD development already was when Nintendo released the WiiU, yet they've been slower to utilize it properly than those that started from scratch almost a decade ago. There's really no excuse for that. Even now, over 2 years since its release, Nintendo's lack of ambition continues to be highlighted by titles releasing on the PS3 and 360 (such as Dragon Age: Inquisition). It's not that expensive to match the ambition of 7th gen titles. Heck, many of Nintendo's Wii titles hit close to the mark, despite much weaker hardware.

I'm not sure what you mean by inconsistent expectations either, because my last post literally ends with me discussing people's disappointment towards the focus on cross gen titles on the PS4 and X1 (though fortunately that's changing rapidly). My overall expectations are certainly slightly different for them, since i'm expecting them to tread new ground rather than waiting for them to catch up to 7th gen standards, but I've hardly been quiet in my criticisms of the PS4 and X1's slower than expected pace.

Quality is really not relevant to this discussion. 3D World would have been just as good on the Wii. Pikmin 3 would have been just as good on the Wii. DK:TF would have been just as good on the Wii. NSMBU would have been just as good on the Wii. The list covers almost every WiiU title. XCX on the other hand would be dramatically limited by the Wii. Notice the difference? The former don't give the WiiU any reason to exist (outside of shiner visuals). The latter does. Unfortunately it's taken Nintendo 3 years to arrive at that point. I wish they'd have just supported the Wii for longer and released the WiiU when they were actually ready. It would likely be selling better than it is now.

Regardless, i'm going to end this discussion here. Your looping tells me you don't really have a way to dispute my disappointment about the WiiU's inability to justify its existence, which leads me to believe you actually can't. We shall simply have to agree to disagree ^^