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reggin_bolas said:
Barkley said:


Ok so all games now need to cater towards the mainstream? What garbage.

It'll sell 1.5m+ that's well enough.

Everyone that's a fan of any niche title is glad you don't decide these things. If everygame was made to be "mainstream" they wouldn't sell any better due to oversaturation. Finding a niche, doing it well and getting a smaller yet dedicated fanbase is a good way to go.


There are plenty of niche titles that aren't punishingly brutal. Choice isn't mainstream. It's the creative content of the game that determines whether a game is mainstream. That and other factors like contrived multiplayer and microtransactions.  Bloodborne is rife with self-conceit and elitism.

 


Only that D* Souls games, and I suppose Bloodborne as well, aren't "punishingly brutal". Not generally speaking at least. Only Demon's Souls on level 1-1 has been, basically because one couldn't level up. Yes, they may be hard, especially for new entries. They have a long learning curve.But while I took 9 hours to beat 1-1 in Demon's Souls, I could go reach the first boss in DS2 without even dying in a fight. Just by some lame mistakes.

Still, they are RPGs. The easy mode somehow is there. Just grind to level up and upgrade your gear. Or if you want to make them really trivial play online and summon like mad.

As for the "self-conceit and elitism".. Please. The games are praised and loved simply because they have the best fighting system for action RPGs out there. Well, not to mention that the setting is lovely. If people would rather slice air or waste hours chatting in that retarded 1st person view in Skyirm and the likes, their loss.