Wyrdness said:
Ambition doesn't equal great, games like The Order were ambitious but only turned out to be ok, to complain about 3DW imo is some what skewered as it's still one of the best games this gen and the game you're saying it's a step back from is considered one of the best in history. The industry also isn't delivering Zelda or XCX, I'm willing to bet that no game in the industry will be like these two games when they arrive in fact in regards to XCX we already know no other game is similar except for the original, ambition with Nintendo and ambition with the industry vary significantly and imo only a company like R* is on the same wavelength as far as ambition go. XCX has you exploring a giant world in a mech, if you've played RPGs like FF the gif below is reminiscent of getting the airship and exploring new places only in XCX you're in a mech and an open living world that responds to you. -snip- Zelda we haven't seen as much of granted but I wouldn't bet against the franchise, the attention to detail and anime concept art direction that's inspired by the likes of Ghibli is something that imo is well above what we see in the industry from most. -snip- |
I never said a game had to be ambitious to be great (in-fact i acknowledged the quality of the WiiU's games), but that doesn't change the fact that Nintendo have done very little to justify the WiiU's hardware over the last 2+ years. I don't personally believe they've even matched their work on the Wii (which is pretty depressing, considering the Wii's hardware limitations).
I look at a game like XCX and think "this is why the WiiU exists". I then look at 3D World and think "this wouldn't even have impressed me on the Wii". Quality is irrelevant to both of those thoughts. I was expecting to feel the former thought much sooner, and about far more games by now.
It's fine if you disagree, but personally I've been very disappointing.