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Zappykins said:

True, Ryse is 37GB on my Xbox, and 1886 is like 30GB?  so it's around 3 times.  Not really that surprizing.

Vectors and reusing textures can go a long way to keeping a big game smaller.  Still it's that extra diget that makes it sound so big.

So 5 more years till games are half a terabyte?

(I remember when 640k was more than we thought we could ever use. )

Yeah, 1886 is about 30GB (quite large considering its length and lack of pre-rendered cutscenes).

As amusing as that would be, I don't think we'll see many games need that much room for quite a long time. Not if the pinnacle of PC graphics (which hasn't even properly released yet) is 'only' hitting 100GB. Internet speeds will also need to improve a lot if digital sales continue to rise. Will be interesting to see how things unfold though ^^