Zappykins said: True, Ryse is 37GB on my Xbox, and 1886 is like 30GB? so it's around 3 times. Not really that surprizing. Vectors and reusing textures can go a long way to keeping a big game smaller. Still it's that extra diget that makes it sound so big. So 5 more years till games are half a terabyte? (I remember when 640k was more than we thought we could ever use. ) |
Yeah, 1886 is about 30GB (quite large considering its length and lack of pre-rendered cutscenes).
As amusing as that would be, I don't think we'll see many games need that much room for quite a long time. Not if the pinnacle of PC graphics (which hasn't even properly released yet) is 'only' hitting 100GB. Internet speeds will also need to improve a lot if digital sales continue to rise. Will be interesting to see how things unfold though ^^