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curl-6 said:
walsufnir said:

The Xbox One and PC versions of DmC feature a high level of anisotropic filtering that keeps textures looking crisp and clear, whereas the PS4 game uses a simpler trilinear technique instead. This results in textures appearing blurry from a distance on the Sony platform, diminishing image quality significantly compared to both PC and Xbox One. In comparison, the less aggressive anti-aliasing implementation and the high levels of AF allow the Xbox One to display slightly sharper texture details than the PC release on artwork far away from the camera

Again with the lack of AF on PS4? This can't be a coincidence anymore, something is going on with is issue, it keeps happening in game after game.


looks like its a bug dying light was just patched on ps4 and fixed the issue and here the ps4 has worse AF then last gen thats just not right

 



                                                             

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