curl-6 said:
walsufnir said:
The Xbox One and PC versions of DmC feature a high level of anisotropic filtering that keeps textures looking crisp and clear, whereas the PS4 game uses a simpler trilinear technique instead. This results in textures appearing blurry from a distance on the Sony platform, diminishing image quality significantly compared to both PC and Xbox One. In comparison, the less aggressive anti-aliasing implementation and the high levels of AF allow the Xbox One to display slightly sharper texture details than the PC release on artwork far away from the camera
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Again with the lack of AF on PS4? This can't be a coincidence anymore, something is going on with is issue, it keeps happening in game after game.
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looks like its a bug dying light was just patched on ps4 and fixed the issue and here the ps4 has worse AF then last gen thats just not right



