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teigaga said:
Hynad said:


Not at all. You seem to think that all elements of a game are created in series, but they are not. They're done in parallel. Different groups of people, doing different things, combining it all at the end to complete a whole. 

The logic is that they could expand the single player team and help finish the game earlier.

I knew you'd say something like that. But let me illustrate something:

When you're moving a grand piano, 4 to 6 persons lifting and moving it is good. But if you try to do it with more people than that, you end up stepping on each other's toes and the job doesn't get done faster.  Worse, than are even more risk of injuries because movements are more restricted due to the amount of people around the piano.

The same applies to any team work. I'm sure ND know what they are doing. They've expanded their studio quite a lot over the last few years. I don't think the amount of people working on each aspect of the game is a problem.