Intrinsic said:
FF fans are the hardest fans to please. They seem to always want something different yet seem to want things to remain the same at the same time. I for one couldn't be happier that the combat system and party system in FF15 is so different. And I'm willing to see how it plays out to see if the game is a good game and not what I think it could have been if it were made like some other final fantasy I played. As for your exact concerns, have you played kingdom hearts? Or FF12? from what has been shown and what has been said the party system borrows heavily from those two games. using the support structure of kingdom hearts and the macro management if FF12. The sooner you start looking at FF15 as a one character game (like KH) with support characters that give you exonaded defence/attack options if used skillfully the better for you. And the sooner you accept that they are taking the focus away from micro managing; scrolling through menues to use a potion when u can just run up to a fallen ally to heal them or hiding/taking yourself outta combat to regain strength, the better for you too. I may be mistaken, but I feel the changes cab add to the actual gameplay depth of the game as opposed to suggesting depth while burying you in menu navigation. Now everything happens in realtime, or at least mist of it. And if the team attacks from KH are anything to go by and from what I have seen of FF15.... I honestly can't wait. |
Yes I play FF12. My concerns in FF15 is the lack of magic use from these demos. Is that how the full game will be like? I don't know but I'm concern about that.