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By how much fun it is.

It ends there really. Sure you can whine about all kinds of aspects, but when it comes down to it, a games stands or falls by it's fun factor. That's it's only true value to me. Even if something is the grandest, longest, most beautiful game with the greatest amount of content, but I find it as boring as watching grass grow, that's a definitive deal-breaker and it makes any game garbage to me. I find almost no fun in (online-)multiplayer, so it has to come from a stellar, well thought out single-player experience for me.

Hence why I find Peggle to be more valuable than Grand Theft Auto. Extreme examples, but that should adequately convey the idea.