outlawauron said:
Bravely Default isn't a good example. If they wanted to replicate those sales numbers, then they would have already made a bunch of similar games. They attempt to make a game with a global audience in mind when they made FF7, so that is their formula for growth. Every time they've gone closer to their roots, it's sold worse. Why the hell would they not continue to change? |
Bravely default was an example of a battle system that people enjoyed. Bravely default had a whole load of other issues that made it a terrible game, it is actually one of the worst games I have ever played, but it did have a good battle system. Also, it seems like the farther they get away from their roots, the worse the game sells. Just look at how the action games in the franchise have performed...







