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AlfredoTurkey said:

My take on FF is basically this. I think the classic RPG that we all grew to love is just passing out of favor as newer generations come up. There's no way a FFX could launch today and be what it was in 2001. The industry as just changed so much. 

I think Square is trying to keep them alive by changing what a JRPG is and that's not good because if the younger generation doesn't care, and you change what the older generation loved about them... who's left to buy them?

Imo, you stay with the same formula and rely on loyal, old fans. When the genre dies out totally? You simply pack it up and move on.

JRPGs aren't about turn based, they are just RPGs made in Japan but they had a certain style to them. FFXV will no doubt still have that style.

People seem to think there is something wrong with the turn based gameplay. If this was truely the case, Pokemon would not have just sold over 7 million again. The turn based mechanic shouldn't be removed, it should be changed if they want to help it grow if you want to do that but at this point we don't know. We don't know if a new graphically modern game with gameplay like FF6-9 will work because they aren't making it. FF13 was not it, they removed so much just for 'pace'. Pace that was broken.

What they should be doing is stick to the tried and tested turn based formula for the main series, not because they need to update themselves but because of those loyal fans. When you have a guaranteed user base you stick to what they like to make sure sales come in, when you start messing with the formula, that's when you lose sales. FIFA, CoD, Tekken, Street Fighter, Resident Evil, these games are basically the same as they originally were just with a few changes based on modern graphical capabilities.

 



Hmm, pie.