Visuals can also be a subjective matter, where a game looks darker or uses a more colourful palette and appears more appealing even though it has a lower resolution. An example of this is with Assassin’s Creed Unity where both consoles rach the same frame rate and resolution but stuttering and a more vivid colour palette mean the Xbox One version looks subjectively better than the PS4 version.
Darker and more vivid colors is not subjective, it's a matter of calibrating your display. Fact is one console does it for you (and you can't undo it) while the other keeps the picture neutral and lets you decide how you want it to look.







