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Ruler said:


Like the user above said, they changed the formular at some point and charged people 10$ extra on top of their ISP

http://www.consolecity.com/forum/showthread.php?t=35528

Some old forum threads aprove

You are sidestepping being wrong by trying to word around the fact, yet its clear you still do not understand it at all.

so let me make it nice and clear to you.

A Sega-Net subscription was NOT REQUIRED to play online, if you already had dialup internet with another company.
When the console died, some games could still be played online via P2P, others that relied on dedicated servers stopped working.
Phantasy Star Online version 2 charged a $10/month fee to cover the cost of keeping their servers running, the game was a MMO.

For the Dreamcasts active life, you DID NOT need to subscribe to Sega-Net to play online, Sega-Net was an optional, ISP service intended to improve gameplay over the internet, but was optional, all games were free to play online if you already had an ISP to use, games like Phantasy Star Online version 2 only started charging monthly after all other game servers had been shut down because the Dreamcast had been killed off.

SegaNet only existed because Sega had already setup the services for the Japanese NetLink that used a centralized dialup system for online play on the Sega Saturn, the US version basically called the person you wanted to play with, directly by their landline phone number, since Sega already had the infrastructure in place in Japan for a centralized service, they took that offline and repurposed it for the Dreamcast, and set up a similar system in the US and Germany for US and European players.

The biggest change to the netlink infrastructure was changing the access and authentication servers to dialup relays, so people could use the servers that were running the games dedicated servers on, as the actual ISP too, to reduce ping and improve overall speed of net play.

SEGANET FOR DREAMCAST WAS AN ISP, PSN/XBL IS NOT
Your point with this thread was to draw comparisons between SegaNet and PSN/XBL, they are completely different.

So, was it really a shady deal by Sega? NO, have you shown yourself to have completely misunderstood what SegaNet is?, Yes, completely.

Am i sure of this? yes, very much so, I bought a dreamcast at launch and was still playing it long after the consoles demise, I was even paying the $10 monthly fee for PSOv2 when everyone else had abandoned the console.