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VXIII said:

That is one of the major reasons why I dislike FF XII. So I agree with what you said. But notice that XII wasn't an action-based RPG. It was real-time RPG. It took away too much freedom from the player. It took the worst of both worlds imo.

FF XII didn't take away any freedom from the player. It took away most of the control inputs. A nuance that is very important.

You were still totally free to make your characters act exactly as you wished by properly assigning their gambits, and if that wasn't enough, you could pause the action at any moment to input a particular, non gambit-assigned command.

There was never any lack of freedom in FF XII.