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Sentient_Nebula said:
I prefer turn-based RPG since they require more thought and strategy if you want to do well. I usually don't like hack'n'slash games since they're often just button-mashy, and that's not what I think of when I think of "Final Fantasy".

The strategic element in a turn-based RPG comes from the ability to micro-manage all the commands of the party members.

The strategic element in an action-based RPG comes from stamina managing, positioning in the battlefield, the defensive stance as the player is in control 100% of the time not 50%, and overall control over the party members through "gambit" system if it is implied.

How deep the strategic factor in any RPG depends on the design choices, not the subgenre.