The Fury said:
Basic gameplay, this is what you need to focus on. Of course it reinvents the magic system, but the basic gameplay didn't change. What you are listing is the magic system, not gameplay. Remove the differences in magic/how you perform actions (usually based on story) from each game and all you have left is 'run around a screen/map, then fight in random battles and each character takes a turn over time to perform an action, chosen by you, until the enemy or you run out of HP'. Regardless of how you acquired your magic, how the story progress, how you level, if Summons even existed, whatever, this was the basic gameplay. CoD is an FPS and while it reinvents the perks, guns etc of each entry, it sticks to the basic gameplay of an FPS with aim down sight mechanics. It's not a twitch shooter, not an TPS. It doesn't change this basic gameplay. |
FF XV is still a JRPG. It's not a FPS, or a platformer. You explore, you battle enemies, you spend your MP, level up, ride chocobos, summon creatures. Heck, you even sleep in tents. xD
The battle system changed. Like it does in every FF games. You're just not comfortable with the changes, or open minded enough to accept them. But at its core, it's still a Final Fantasy game. Most people who actually tried the demo are saying it feels like a Final Fantasy game, despite the changes.
Maybe you should do the same and try it out before complaining?







