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oniyide said:
mornelithe said:

It's not harsh in the slightest.  It's reality.  The mass adoption of the pay for MP model by console users, directly impacted an industry standard of players hosting/renting their own servers.  To hear them complaining about the unfairness of it all is the height of hypocrisy.  Players renting and controlling their own servers, is by far the best method of doing this.  Not only do players have real-time policing ability (ergo, banning idiots), but they can control many many other aspects of the server as well.  For regulation servers (for leveling or whatever), there were always 'check boxes' to ensure you're playing w/in the legal parameters set out by the devs (ergo, no mods, no bots, no assists etc...).

I was just trying to be nice but you are right.

I dont think many of those things could be implemented on consoles, but then again that makes the agrument that it should be free even stronger. So i'm still wondering what the hell people were paying for.

Well, if you were being a dick about it, I'd understand.  But, you were simply relaying what happened. 

I actually disagree on your second point, though, I think all of it could be implemented on consoles, as could the far more robust voice aps, Ventrilo/Teamspeak.  Literally the only reason to not do it, is Microsoft (or Sony) losing a revenue stream.  Otherwise, you're talking about a better server policy, more highly policed servers (to the tastes of those who run/own them), better voice options, and if they bring back mods/map making, it creates far greater legs for virtually all IP.  That doesn't jive with the current model of catering to and encouraging short attention spans though.