Scoobes said:
And it'll be very cool to see the solutions that developers come up with. This reminds me of the PS1/N64 gen when developers were first exploring how to navigate and control a character in 3D space in a video game. We got some pretty cool new games and experiences from those initial experiments. Now we've got a similar issue but with actual physical 3D movement thrown into the mix. |
Lakitu had to be invented to explain camera controll!








