oniyide said:
But hasnt he been technically paying for what others got for free this entire time. What really is the difference between most of them. I dont think xbox has any features that havent been done on PC already. |
No, but the mass adoption of paying for online significantly aided Microsoft, Activision and other publishers to systematically remove standalone/private servers, map making/mod tools etc... so that they could sell it to everyone, and try to force people into buying into a platform they had no desire to. Hence my later comment about greater rammifications our actions can have upon the entire industry. It's something Gamer's, collectively, will need to come to terms with, if we hope to steer these companies away from another bubble (there's only so much bullshit people will take).
In the past, devs released paid for DLC (Maps), because there was value to it. Maps were good (though, private map makers tend to do better work, because they aren't time constrained), and cosmetic bullshit was dealt with by mod makers.







