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Nuvendil said:
I actually don't see VR in the foreseeable future being a major force in the common gaming consumer experience. There will be a niche who will buy in, but I think at best it will be the new Kinect: enter with a bang and fade with a sigh.

However, I do think VR has a place. For example, I think that arcade-like locations could be built around this. A VR center where you could pay a set amount and have a set time to play VR games. Like a competitive Valkyrie tournament or Hawken. You could have shorter story driven experiences that sort of travel around locations, which wouldn't be hard to do since the sites could just download them.

I don't see how they are mutually exclusive. What you have just described is exactly what was haooenning before consoles came to fore. We had the arcades with bite sized difficult experiences, then all of a sudden you could have the arcades in your living room. I don't see how what you just said couldn't also work for consoles or PC. if its good enough for people to go somewhere and pay money for a quick skill based fix, then why wouldn't they prefer buying the game and playing at home whenever they want?