IamAwsome said:
Not necessarily, all of those timed 360 exclusives had something extra in the PS3 release. They appear to be a little more relaxed with indies, but the policy still stands, and like I told WiiStation360, your average indie game doesn't have DLC, so go figure. |
Except Castle Crashers had tons and tons of DLC, so you are once again wrong. What it seems to me is that you are just asssuming that they had this policy. Also we are talking about the indie policy, what you are trying to use for your arguement is the AAA policy, even if that is wrong. So you think if they had something a little extra for their PS3 release they were forced? You are the only one assuming things. But let me entertain you, how about Elder Scrolls 4? It came to PS3 a year after the 360 and it came with no exclusives. Same with Tom Clancy's Splinter Cell Double Agent, Tom Clancy's Rainbow Six Vegas, and probably a lot more. Still I'm not sure why you are using the AAA policy arguement for the indie policy.

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