Hiku said:
CosmicSex said: I have to admit, suspend is cool and all but I don't see why people were making a big deal about it. I simply don't get the importance. Most games autosave anyway. This isn't a replacement for those situations where you needed a memory card and didn't have one and so you just keep the game on pause. lol... I'm telling my age :) |
Good for times when you haven't reached a save point, and have to go. Recently I played an rpg that had two dungeons where it took me three hours in between save points, even though I was rushing to get to it during the last hour. That's just bad design though, but as for "Most games autosave anyway", besides the fact that those auto-saves occur during certain checkpoints, and you may not want to go back to it again if you have to quit, in my experience most games do not even have the auto-save feature.
Looking at my own physical games, it'll be faster to list the games that support an auto-save feature during gameplay rather than the ones that don't.
Lightning Returns Final Fantasy XIII-2 ..... and I believe that's it.
That said, many games allow you to save often, while many games also don't. So it's a nice feature to have.
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Well that a rational and reasonable explaination so thanks.