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fatslob-:O said:

Ka-pi96 said:

After leaving SE he made Lost Odyssey, Blue Dragon and The Last Story. Three great games. Yeah, he's ended up mobile but that is due to lack of finance rather than lack of skill.

If he had stayed would XIII still have been the same though? Besides that, what if he had been able to form a new team to work on the above mentioned  games while at SE? With the SE name behind them (and them being multiplat) I'm sure they would have been much more succesful and maybe we would be excited for upcoming sequels in those franchises just as much as FF.

Has SE not made great games themselves too after the departure of Sakaguchi ? FFXIII is more approved by critics AND has also sold more than any of those games you mentioned but not only that they've made some great games for handhelds too so doesn't that prove anything of SE's worth ? Money sure can be a problem but you can't deny the chances he had for his studio to grow and if he truly did have skills Microsoft or Nintendo would've swooped him including his studio up by now since the title "creator of Final fantasy" isn't something minor ... 

I say yes FFXIII would've still stayed the same in part due to the fact that he hardly ever handles the development directly anymore. As for the following there's no guarantee that those games you mentioned would've done better had it been published under SE's name. The name means little when it comes to making a game succeed, what matters most is the quality of the game and the talent that the developers had ... 

You're greatly underestimating the role of a producer. Miyamoto was a producer for Metroid Prime and he's the one that handed Retro Studios the IP based on an Action Adventure game they were developing (which he forced them to cancel). The game was originally going to be in third person, but Miyamoto scrapped the idea and forced them to adopt a first person perspective (which the development team wasn't too happy about at first).