There will always be a market for dedicated gaming devices I think, even handhelds. It's not just about technology specs. It's about a desire to have a wall of segregation between one's gaming and the other aspects of their lives. This is a desire I think will continue to persist and one that most non-dedicated devices struggle with. Smatphones in particular fall short in this aspect, especially since many thrive via their constant connection to the outside via microtransactions/in-app purchases. Also, the smartphone market - what some consider the king of nonspecialized gaming hardware - is bogged down by the rapid devaluation of content as companies race to the bottom price. This trend puts a soft cap on the potential for mobile games when compared to console and pc games.







