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The big thing that I dislike about innovation is that people use it as an excuse, like saying that you can't say a game is bad if it was "innovative." (Also some companies use it as an excuse for bad business practices ala EA and Dungeon Keeper). Innovation shouldn't be seen as meaning quality but there is a point when innovation is needed. Take New Super Mario Bros. There's nothing wrong with the game, but people are tired of it because it makes little to no changes. On the other hand, many 3D Sonic games try to hard to innovate the formula and take away what made earlier games great.

Innovation is important in certain cases but it isn't always necessary and quality should be put first.