By using this site, you agree to our Privacy Policy and our Terms of Use. Close
bigtakilla said:
Tachikoma said:


Don:t use potato quality shots please.

Was this one supposed to be that much better? still looks PS2.5. noticable aliasing, basic geometry, flat lighting. It all still looks like an early Wii game. What gen would you say this looks?

Funny how features like these are ignored when it comes to wiiu games, isnt it?
It's worth noting that when this demo was shown, the Tekken team had been working on it for less than 2 months with an alpha version of the SDK.

Also, its diffuse lighting with tonemapping, dynamic and prebake mixed, it is designed to be soft because the point of the game is to reflect the anime concept art and give the impression of "memories".

But sure, hate on the art direction too why dont you, its not like youd defend other games that go for art direction over detail, right?