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sc94597 said:
HokageTenshi said:

Nintendo handheld always comes with low resolution not because of hardware cost but software development cost, this is how they earn their profits more than Sony...

How does rendering the same game at 720p increase software development costs? Development costs increased in the PS360 generation and now this generation because of graphics in its totality, not rendering resolution, which literally takes up a few lines of code to change in most cases, if the engine doesn't already support varying resolutions. 

lower resolution makes the programming much easier and faster...

time and manpower for development is the cost for every game...