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I hate the rating of individual elements of a game. You either liked the game or you didn't and give it one score out of 10, in increments of 0.5. Talk about the individual elements you liked and disliked in your written review, because that's what the written part is for. But it's totally unnecessary, and immature as a rating system, to score each element. You don;t see movie reviews scoring movies for direction, acting, editing, cinematography, sound special effects etc etc. A game is not a sum of measurable parts. It is an experience you have and you judge the quality of that experience by how much you valued the time you spent with the game, and whether you think you would have had a better experience doing something else with that time.

Anyway, the OP's suggestion is not for metacritic, because metacritic is just an aggregation of the overall review scores from a collection of reviewers. So coming up with a scoring system for individual reviews does nothing to theoretically improve Metacritic.

Personally I prefer the Rottentomatoes approach to meta reviewing. The official score is a straight calculation (no weighted averaging needed) of % positive reviews vs % negative reviews. If 60% of reviews are positive then the movie is "fresh", if



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

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