kitler53 said:
most shooters these days have jet pack gameplay, or vehicles, or mechs, or whatever.
those taking offense to the "shooter with color" line by listing off some gameplay elements,.. i seriously think you underestimate how many non-nintendo games have more than 1 gameplay element in them. by my last count,.. all of them do. saying splatoon is soo unique because it's got a couple twists on the base shooting mechanic is really a backhanded insult the all the other games in the genre that already do that too. |
Of course shooters have more than one gun type but that was not what I was getting at. My point was that the guns in splatoon act very differently and are used very differently as opposed majority of the shooters out there... Virtually every gun are designed to affect the level in some way and spread paint as well as obviously killing the enemy.
And its not only about having jetpacks or whatever when it comes to splatoon. Paint judges where you can and cannot go so as well as the level design itself, people have to consider spreading paint in order to move around which also brings in a lot of things because if you go in the paint, you will be significantly slowed and will be a sitting duck. The paint itself is of course, not pre-done and you, as well as other people have to spread it out so that you can move around or zone out the enemy from going to your area. The paint element is what makes the game very unique because its not just used as a replacement for bullets in order to kill the enemy but rather, it effects the game in various different ways.
And not to mention there is the squid element which lets you go around the level very fast while being hard to detect but you can't spread paint while being in that form and you cant go on the enemies paint either so you are always limited to your paint. And of course, you can go through certain areas such as thin wires while you are in squid form which you can't while you are in non-squid form. The levels themselves also have somethings like for example, if you shoot this sponge thing, it will become bigger for a limited time which lets you go onto it as a different route and the game has tons of other things.
So imo, calling it just another shooter with colors is just nonsense because it ignores its unique elements and just makes it sounds like the only reason its different is because it looks cartoony which is very false. You should watch gameXplain cause they have tons of analysis about this game and they do a very good job at explaining how the game will be played based on the trailers. This game isn't just about ways to kill the enemy, it also massively changes how people can traverse the levels and etc. Sure, other games have their own unique elements to them but none of them is really as different as Splatoon is and that is excluding the cartoony look. Almost all of their goals is just for you to go and kill people with essentially the same type of gun with a different skin but it basically does the samething with some twists here and there such as building destruction in BF or mechs in Titanfall or killstreaks in Cod where as in splatoon, while you do have some guns that are the same, majority of the guns including the standard ones are used for different things other than just killing people and the main goal of splatoon is to have the most amount of paint in the level, not to just kill and win.
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