IIIIITHE1IIIII said:
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just like the amazing graphics or spounds that happen that make people make decisions in other games, that still doesn't make it gameplay, it's very important to the whole experience but trying to call it gameplay takes away from the point where gameplay is the most important part. In games like the walking dead, the story trumps the way you interact.
Games are made up of moments where we the user have input and more moments where the system is giving us information back. We as players take more information out than we put it, yet so many people hear are putting gameplay above 50% when without the visials, the sounds, the vibrations of the contolers and what ever other extra ways to give information the game creater use to make our next decisions on our imput, we are just pussing buttons and directions. Games are all of those together, too many people call things that aren't gameplay gameplay in some games then get more stick for other games and dismiss them as movies when the expeirence at least for me and some other users here is far better than a movie.
Gameplay wasn't the most important part in Tell tale games, beyond two souls, heavy rain, journey and I'm sure many more I've played but I still enjoyed them, not just for cutscense and the naratives but the whole eperience. I don't think they should be dismissed as movies, or even as choose your own adventures.








