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mofili said:
thatguymarco said:

What we've seen so far wasn't even gameplay, we don't know how it'll run even in the PS4. Stop telling yourself that the Wii U is powerful, it isn't, it's just that Nintendo's used to take advantage out of limiting hardware, and that's not something that anyone else should be bothering with at this point.

Saying that it´s not as powerful as the PS4/X1 may be true but saying that it´s not at all is just ignorant. I highly doubt it´ll be KH3 but from a "could it be" point of view i´d say yes because it really doesn´t look as demanding as say GTA5, the order or whatever other realistic looking games there are. There are tons of current gen games with last gen ports so the real question is not if it´s possible but would someone bother with it/is it profitable enough?


By a 8th gen console, it isn't. Again, we don't know how demanding will KH3 be, just because it's a cartoony game doesn't mean that it isn't tax heavy. If we consider the fact that probably KH3 will try to make good use of its hardware and put us against a crazy amount of heartless in one area, that the amount of polygons of the character will be crazy huge (Probably FFXV levels of huge) and that the now (hopefully) advanced AI will result in a bit more power being used for the AI's coding (both party members and NPCs), that the then divided by sections overworlds will must likely be open-world from now on, and that there wll be a lot more going around in the map at once, I can almost guarantee it, KH3 has absolutely ZERO chance for it to being ported to the Wii U. Heck, it'll most likely won't even be 60fps on the PS4, let alone the Xbox One.

Plus, no Unreal 4 Engine game has ever been made for the Wii U, and if Sainc Bum using the Frostbyte 3 Engine is anything to go by for next-gen engines running on the Wii U, I think that we should be glad that KH3 isn't coming out for it. 



I'm now filled with determination.