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sc94597 said:
Kami said:


Now you're reaching lol. Battlefield 4, Metro Redux, Call Of Duty, Wolfenstien all run at 60 fps. The CPU of the PS4 and Xbox One have not hinder their performance one bit. Software will improve over the generation and more and more games will be running at 60 fps in the next couple of years but what you said is 100% false. 

AC: Unity, Watch Dogs, Dragon Age Inquisition, Far Cry 4 say otherwise. I like how you mentioned games that aren't even demanding on PC. Yet, even those games you mentioned perform better on the equivalent PC. Optimization won't help it when new games are dropping to 20fps so early in this generation (AC:Unity.) 

http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-patch-analysed

"The results? While we fully believe that Assassin's Creed Unity sees certain boosts to performance in specific scenarios, what's clear is that overall frame-rates only see a small improvement overall across the run of play. In our clips this amounts to a 1.95 per cent boost in single-player (25.07fps average vs the pre-patch 24.59fps) and only 1.6 per cent in co-op (24.29fps vs 23.90fps). As gameplay isn't absolutely matched, we consider this to be within the margin of error."

AC creed runs like crap everywhere. Ubisoft releases broken games. The 1.6 CPU isn't hindering the game dev kit software and lazy devs are. My notebook with an APU runs games decently but my desktop with an i5 dual core paired with a 3 way sli GTX 980 runs every game maxed out. I have a weak sauce CPU but as you say CPU based games I'm running maxed out. I never said PC games aren't demanding, I said games are not CPU intensive. 
I would be playing at 4k but there's no point since I don't have a 4k monitor. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3