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Before I disagree with you, I'd like to say that was a well written and thought out post. Nicely done.
But... game play IS the most important part of ANY game because it lies at the absolute bottom. Everything we do in a game, every interaction we make no matter how simple, is what enables us to experience it.
You mentioned 'To the Moon' and how it made you feel. Well, you wouldn't have felt anything at all if the developers hadn't provided a basic set of instructions which were there to let you navigate and interact with what they created; not matter how basic it was... that WAS the game play and without it, you would have experienced nothing.
It would seem you're confusing, or for the benefit of doubt, over-thinking what game play is.
"Gameplay" is simply the abridged version for the phrase, 'how we play the game' and without those instructions in place, we'd all be watching t.v.