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I think a lot of people in this thread are confusing the necessity of gameplay with the importance of its quality/depth. There's no denying that having a solid interactive base for your title is vital (regardless to how bareboned), but it doesn't have to be the focus. That there are dozens of games that people can say "i played this game for the [not gameplay]" should be all the proof needed. Gaming is not as narrow a medium as some seem to wish it was.