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Kerotan said:
Rafux said:
Kerotan said:
Rafux said:


how was the shooting unique? tha only original thing I remember was the thermite gun everything else was generic


The guns,  the way the bullets moved through the air,  the in cover shooting,  the cross hair.  I'm an fps veteran and i never thought I'd play such a fresh shooting game ever again.  


-The guns are the same we have seen before except for the themite which I mentioned (electric gun was just a rail gun), Resistance had a lot of unique weapons, Ratchet and Clank which is a platform with a little of third person shooter is another excellent example (I haven't played Sunset Overdrive yet)

-COVER SHOOTING!? it was the same as in every other game, a real example of originality would be Uncharted cause it introduced verticality, you can climb and jump to flank or get a better shot.

-The cross hair were not diferent in any way, shape or form from any other game. Take for example Dead Space where the cross hairs are unique and important to the game (shooting at limbs)

-The way the bullets moved through the air, what? how was it unique or in what way did it affect gameplay?

You are joking I guess and I fell for it.


I've played all mainstream shooters and many 3rd person shooters.  The order was unique as hell in the shooting regard.  have you even played it?


"I've played all mainstream shooters and many 3rd person shooters."

So what? I have played them too. Yes I have played The Order I finish it in 6 hours (a friend lend me his psn account in case you are wondering)

"The order was unique as hell in the shooting regard"

But you fail to give any real example of why, I already gave plenty of examples of unique gameplay. "The order was unique as hell in the shooting regard BECAUSE I SAID SO!" thats how you sound