Twilord said:
JustBeingReal said: Absolutely not! PS5 will be like PS4, built around being a great core gaming device, made for developers and gamers alike. It'll of course have a faster processor, like another SOC, with High Bandwidth Memory, 8GBs+ running at over 2TB/s for VRAM, built on die and the system will have Universal Memory, basically a multi-terabyte SSD that functions as both RAM and your HDD, giving developers at least a dedicated 200GBs of dedicated memory for games, running at a few hundred GB/s. If Morpheus takes off then I would expect Sony to basically bring out an updated version, that can handle higher frame rates, with a faster refresh rate on the headset's panels and also a higher resolution, probably with better latency, but that's about it. Sony has the perfect formula for a successful future in the console space, there's no reason why they would risk that by trying to mess with what actually works. |
I just find it interesting that Sony are lately so obsessed with pursuing the 'cinematic' gamer... but it makes a lot more sense if Sony as a company suspect that the Morpheus could become an avenue that both its film and game companies would benefit massively from. Ofcourse that means expanding their audience to be a larger group than just dedicated gamers and 'stolen' film buffs. Whether its their incredible work with "The Last of Us" or their most recent project "The Order" they've clearly shown SOME interest in blending those two media. From my brief experience with Occulus I can totally imagine that being the best path for the technology.
Doing so effectively would likely require a price-tag maxing out at roughly $200. Ofcourse they could start at maximum of $300 ($250 would be best) if they were confident in their ability to cut it down from there within the first year. I mean the used the PS3 to push Blu-Ray and that worked out for them in the larger sense.
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Being obsessed would mean that basically all of Sony's focus on gaming would be towards games like The Order, but there's simply no proof of that, I mean this year we only have Until Dawn and The Order 1886, even Uncharted isn't what you'd call an all out cinematic title, it's no doubt packed with gameplay, like past Uncharteds and TLOU, every other game coming exclusively to PS4 this year is very gameplay focused.
Sony's developers using cutscenes and QTE isn't a sign of anything other than it having it's uses in some games.
This generation has shown that Playstation isn't about focusing on gimicks, rather those are sold separately, past generations showed exactly the same thing.
Same goes for using streaming for games like in PS Now, risking everything on that, when physical hardware has worked fine for every past console generation and the internet lacks the reliability of physical hardware you don't focus on only using that, because that would be annoying for your potential install base.