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Games can be more of an aesthetic experience than ones that challenges your dexterity. That has been the case since they made the big jump to 3D imo.

There's also a huge cloud of negativity toward "Cenimatic" games. Games that compromise gameplay with low framerates, long cutscenes and short length. But they're not new. It has been business as usual since the advent of the CD ROM. These games are decades old.



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