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PieToast said:
Augen said:
(PC) I loved the original (Origins) and poured over 100 hours in beating 6 times.

(PC) I found DA2 to be a major disappointment, but it was okay. 

(PS4) Inquisition I had really high hopes for. Ten hours in and I am struggling to play this game.  I want so bad to like it because I already care about the world from origins. Thus far my main emotion is utter boredom.  Who thought replacing quick travel to locations with walking, fetch quests, walking, kill few enemies, walking and more walking was a good idea. It is monotonous and feels more like why I don't play MMOs.

I am trying, because I want so badly to enjoy it. I'll keep try, but if I get 20-30 hours in and this is all it is I think I'm done with the series I once adored.

This is one of the biggest flaws in DA:I. It's just jammed with side missions that add little to nothing to the story. DA was a different experience from MMOs and Skyrim but they took a lot of inspiration them so their interpretation of the open world gameplay is quite weird when the main Story quests progress in a semi-linear space. Exploring and doing side quests might give you some rewards, but the equipment is bad and there's no worthy story behind any of them.

My advice is to be selective with your missions, and do companion quests as the only secondary objective from the main quests, while ignoring other side quests for the most part. This way you'll get approval points quicker (I'm using this term very Loosely here) and you'll get more conversation cutscenes so they're just more rewarding. It might be tempting to explore more of the map and do those side quests that accumulate in your quest tab, but they're boring and go on for hours and only give you money and experience when you can get great equipment from crafting. It's also important to make your own weapons and armor because they're better than any of the loot, otherwise you need to grind experience we both established that it's not fun. You might miss a lot of perks this way but this game is a completionists nightmare.

DA:I is a great game and trust me that you'll enjoy it, but I would honestly describe it as a fun game that wastes my time. It could have easily been 40 hours or less if they made better design choices.

Besides being jammed with side-missions, is it comparable to Morrowind more generally? And in that case, is it better or worse? Or is it more comparable with Gothic or any other RPG?
Anyhow, if it's at least good, even if not perfect, I'm quite interested judging from what I read up until now. The fact that my huge backlog means I'd buy it when it will already be at bargain price makes possible flaws even more forgivable.



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