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Shadow1980 said:
DonFerrari said:


I agree that Wii have been the secondary console for a lot of people and probably not only inflated wii first years (dampening a little PS3/X360, but strange to buy the secondary console before the main) but also sustained the sales a little more on the end-life. But we can't clearly decide on how much it impacted... and from these numbers of Nilsen I don't see how to infer most 8th gen users had Wii.

First bolded: Because it was something new and fresh, plus it was dirt cheap compared to the PS3 & 360. At $250, why not try the new thing that's all the rage?

Second bolded: Well, they gave us percentages. Assuming those percentages are still about the same, we get the following numbers for the end 2014 install base:

6.71M PS4 owners × 0.72 = 4.83M that owned a Wii
6.19M XBO owners × 0.72 = 4.46M that owned a Wii
3.75M Wii U owners × 0.85 = 3.19M that owned a Wii

Total number of current-gen users that ever owned a Wii ≈ 12.5M

12.5 million is about 30% of lifetime Wii sales in the U.S. That's pretty significant considering it's still quite early in the generation and most earlier adopters likely tend to be the hardest of hardcore gamers. These figures don't really lend much credence to the notion that the Wii was sold mostly to old folks, health-conscious soccer moms, "casuals," and others who would otherwise never own a console.

Now, what I'd really like to see is this survey repeated in about 3-4 years once we get a couple of years past the eighth-gen peak and start closing in on the ninth. Then we'll have a more complete picture.


Well I didn't saw the other plats each owned on 7th gen just that 66% of ps4, 75% of x1 and 85% of WiiU owned previous iteration. How could 72% of ps4 owners have Wii while only 66% owned ps3? Quite odd.

But if yours numbers are right yes a lot of early buyer had Wii. Although this is probably small group survey, and looking at attach rate and non-Nintendo sw sale most are casual games. So I would say there is a nice spread of hardcore multi-console, Nintendo fan and casuals.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."