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kupomogli said:

"There are 12 districts in Second Son and within each district there are three side missions.  You either need to destroy a camera that's viewing a small location, walk around a small area until one of the random pedestrians turn into an enemy and kill him before he escapes, and use your phone to track an a small location to download data from.  The side missions just feel like yet another collectible, while their are hundreds of other collectibles around the city.  Compare it to the first game which had 89 and the second game that had 70 side missions with a large amount of variety."

Reading that it's quite clear I said nothing about point A to B on side missions.  On all three games, the side mission locations either start right where you're at or  they're just around the corner.  On the first two games yeah, you happen to go around around the corner kill a group of enemies, or you might do checkpoint races, follow a courier without being spotted, drain the electricity from bombs surrounding an area, etc. 

So yeah it's obvious the side missions aren't of the same quality of  the 40 main missions, but it's extra content on top of a game already filled with quality.  It's not like Infamous 1 and 2 have worse than the quality of these side missions as their main missions and then the only extra content are the collectables scattered around the city. 

Infamous 2 also has the user generated missions that you can mess around with, some of which are actually good.  So there's  also that.


did you just forget the grafity missions? so it's more than 3 in types as well as total

what about using the phone to pinpoint locations?

I'm sorry you didn't like the game but, what you are complaining about here isn't the case