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kupomogli said:
gergroy said:
Well, while I did feel the story was a bit lacking... All your complaints seem like they could be applied to the first two games as well... And you said they were great...

Not at all.  Cole didn't have the mobility that Delsin had, and just about every mission in both the first and second game is built around that, linear missions that were more focused.  Going through unique areas, platforming andshooting your way through.  Just because the games are open world don't mean the missions can't be more defined.  That and enemies not being bullet sponges and having more abilities with his single power by end game also helped.

https://www.youtube.com/watch?v=s2LDY1UgWIA

I mean seriously.  Look at this DLC mission.  This points out the biggest issue in many of Infamous Second Son's missions.  Most of it is point A to B to C bullshit from one end of the city to the other.

https://www.youtube.com/watch?v=-0QJgnqd1yc

The game might look better, the game might control better, but I'd rather play a worse looking worse controlling game that's actually enjoyable to play rather than a game that's lifeless and boring as hell.  Prototype 2 is pretty meh, but even that's a better game than Infamous Second Son.  I've never played the first.


Evidently you need to go back and play through the side missions of the first two games again.  They are all go from point a to point b type missions.  Example, you arrive at the side mission location, get a call from a cop that they are under attack, run to the location of attack, take out bad guys.  Go ahead and look through the side missions, they are all like that.  

Now, I don't think second son is a better game than the first two, mostly because of story issues, but most of the things you complain about apply to every infamous game... Just seems inconsistent...