| estebxx said: i see this as a good thing (if its a sequel), because i really like the setting and the whole world they created, so if they make a sequel it should be a no brainer that they would improve on their mistakes: -eliminate QTEs -make the game longer -make bigger levels (there is no problem in having a linear game, but having more open levels while still being linear like TLOU is always an improvement) -hopefully add coo-op or some kind of multiplayer. |
I don't know if they need to get rid of QTEs altogether. Maybe just make them a little more rare.
They definitely could stand to make it a couple hours longer.
Definitely agree about the levels being larger. Maybe larger is the wrong term to use, since the levels are quite large, its just you don't get to explore them as much as you should be able to. You're right that TLOU is definitely a good example to follow.
Don't think this game should have to have an online multiplayer mode tacked on. However, this game screams co-op. Either local or online.







